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Sculpture GAN Sequence GIF
Sculpture GAN Sequence GIF

Signed Distance Fields

Upon further experimentation with GLSL I chose to challenge myself in writing a script that includes raymarching and signed distance fields (sdf) in order to create meta-blobs. After a short while I noticed how the metablobs show physical attributes that are similar to that of the wax inside a lava lamp. Upon further experimentation a fresnel effect was implemented in order to give the blobs more aesthetic quality.